Supershape

tb_superShape2D GLSL 1.0

QC/GLSL implementation of Johan Geilis' 2D Supershape equation.
Converted from code on Paul Bourke's website
http://local.wasp.uwa.edu.au/~pbourke/surfaces_curves/supershape/

Creates all kinds of 2D patterns and shapes.

Leopard only.
Also note you'll need the latest VDMX beta.
If you don't see anything on screen, try moving the X and Y parameters.

tb_superShape2d_GLSL_01