Another in a seemingly endless series of minor variations on the pixellation/glitch theme.
In this version, the image is divided into tiles of variable size. Each tile can be 'zoomed' until it becomes a single solid colour (giving a standard pixellation 'mosaic' effect). Optionally, the amount of zoom for each tile can be controlled by the luminosity of the centre pixel of each tile.
Tile size X
Tile size Y
Amount of effect on X-axis.
Values greater than 0.5 invert each tile horizontally
Amount of effect on Y-axis.
Values greater than 0.5 invert each tile vertically
In Manual mode, effect amount set by Mix (X) and (Y) controls
In Auto mode, tiles are zoomed by luminosity of centre pixel in each tile, and Mix (X) and (Y) controls set depth of auto-zoom effect.
Divides input image up into tiles, and moves them around, either randomly, or based on the brightness of the pixel at the centre of each tile.
Creates a wide range of glitchy effects, from slider-puzzle to complete image randomisation.
for more info.
Scale of effect on x-axis
Scale of effect on y-axis
Amount of glitching
Mix between tiles being shifted by brightness or random values
Hold random values (does nothing if Randomise is 0)
Mixes between original position of each pixel and their glitched position.